Current Affairs updated daily
KalviGavaniKalviGavani

Samacheer Kalvi 10th Science Chapter 22 Long Answer Questions — Visual Communication with Answers

Long answer questions (5 marks) from Samacheer Kalvi Class 10 Science Chapter 22 Visual Communication with detailed answers.

Updated 25 May 202619 min read
Question 1: Describe the structure of the human eye and explain the functions of its parts.

Answer:

The human eye is a spherical organ approximately 2.5 cm in diameter. It is protected by the bony eye socket (orbit) and the eyelids and eyelashes. The eye has three main coats (layers) and specialised internal structures.

Outer Coat (Fibrous Tunic):

1. Sclera (White of the Eye):
Answer
  • The tough, opaque, white outer covering of the eye (except the front)
  • Made of dense collagen fibres
  • Maintains the shape of the eye and protects internal structures
  • Extraocular muscles (6 muscles that move the eye) are attached to the sclera
2. Cornea:
Answer
  • The transparent, dome-shaped front portion of the outer coat (replaces sclera at the front)
  • Allows light to enter the eye
  • Acts as the primary refracting surface — provides about 2/3 of the eye's total focusing power (approximately 40 dioptres)
  • Has no blood vessels (avascular) — receives oxygen and nutrients by diffusion from the aqueous humour and tears
  • Has many sensory nerve endings — extremely sensitive to touch (corneal reflex: blinking when cornea is touched)
  • Its smooth surface is maintained by the tear film

Middle Coat (Vascular Tunic / Uvea):

3. Choroid:
Answer
  • Highly vascular layer (rich in blood vessels) lining most of the inner surface of the sclera
  • Provides oxygen and nutrients to the outer layers of the retina
  • Deeply pigmented (dark brown/black) — absorbs stray light to prevent internal reflection, improving image clarity
  • Similar to the dark interior coating of a camera
4. Ciliary Body:
Answer
  • Located at the front of the choroid, forms a ring around the lens
  • Contains ciliary muscles — smooth muscle fibres arranged in concentric rings
  • When they contract, the diameter of the ring decreases → suspensory ligaments (zonule fibres) become slack → the elastic lens becomes more rounded/convex → increases refractive power → focuses on near objects
  • When they relax, the ring expands → suspensory ligaments tighten → lens becomes flatter → focuses on distant objects
  • Ciliary epithelium secretes aqueous humour — the clear fluid in the anterior part of the eye
5. Iris:
Answer
  • Coloured, circular, opaque disc in front of the lens
  • Contains two sets of smooth muscles:
  • Sphincter pupillae (circular muscle): Contracts the pupil (miosis) in bright light
  • Dilator pupillae (radial muscle): Dilates the pupil (mydriasis) in dim light
  • The pupil is the central opening in the iris — controls the amount of light entering the eye
  • Iris colour is determined by the amount of melanin: more melanin → brown/black eyes; less melanin → blue/grey eyes

Inner Coat (Nervous Tunic):

6. Retina:
Answer
  • The innermost light-sensitive layer lining the back of the eye
  • Contains two types of photoreceptor cells:
  • Rods (~120 million): Sensitive to low light levels (night vision); detect shades of grey; contain the photopigment rhodopsin (visual purple); concentrated in the peripheral retina
  • Cones (~6–7 million): Sensitive to bright light and colour vision; three types: S-cones (blue), M-cones (green), L-cones (red); contain photopigments (iodopsin); concentrated in the macula, especially the fovea
  • Macula Lutea (Yellow Spot): Small area of the retina directly in line with the optical axis; contains only cones; the area of sharpest vision
  • Fovea Centralis: Central pit within the macula; highest density of cones; point of maximum visual acuity (sharpest focus)
  • Optic Disc (Blind Spot): Area where the optic nerve leaves the eye; has no photoreceptors; no vision in this area (creates the blind spot)

Internal Structures:

7. Lens:
Answer
  • A transparent, biconvex, elastic structure located behind the iris
  • Held in place by suspensory ligaments (zonule fibres) attached to the ciliary body
  • Acts as a fine-focus adjustable lens
  • Refracts light to focus it precisely on the retina
  • Made of concentric layers of lens fibres (elongated cells full of the transparent protein crystallin) — no blood vessels or nerves (nourished by aqueous humour)
  • Can change curvature (accommodation) but cannot regenerate — age-related clouding = cataract
8. Aqueous Humour:
Answer
  • Clear, watery fluid filling the anterior chamber (between cornea and lens)
  • Secreted continuously by the ciliary body
  • Drains through the canal of Schlemm at the iris-cornea junction
  • Maintains intraocular pressure; nourishes cornea and lens
  • Blockage of drainage → increased intraocular pressure → glaucoma → optic nerve damage → blindness
9. Vitreous Humour:
Answer
  • Thick, jelly-like substance filling the posterior chamber (between lens and retina)
  • 99% water + collagen + hyaluronic acid
  • Maintains the shape of the eyeball
  • Keeps the retina in place against the choroid
  • Does not regenerate (formed during embryonic development)
10. Optic Nerve:
Answer
  • Bundle of approximately 1 million nerve fibres carrying visual signals from the retina to the visual cortex of the brain (occipital lobe)
  • Exits through the optic disc (blind spot)

Question 2: Explain accommodation of the eye and the power of the eye. Define near point and far point.

Answer:

Accommodation of the Eye:

Definition: Accommodation is the ability of the eye to automatically adjust its focal length by changing the curvature of the crystalline lens, so that objects at different distances can be focused sharply on the retina.

This is an active process involving the ciliary muscles and the elastic property of the lens.

Mechanism of Accommodation:

Viewing a Distant Object (Far Vision):

  • The eye is in a relaxed state
  • Ciliary muscles are relaxed (in a wider ring configuration)
  • Suspensory ligaments (zonule fibres) are taut (under tension)
  • The taut ligaments pull on the edges of the lens, making it flat (less convex)
  • A flatter lens has a longer focal length (lower refracting power)
  • Rays from distant objects (effectively parallel rays) are focused on the retina

Viewing a Near Object (Near Vision):

  • The eye must accommodate
  • Ciliary muscles contract (ring becomes smaller in diameter)
  • This reduces the tension on the suspensory ligaments → ligaments go slack
  • Without the outward pull, the elastic lens springs back to its natural, more rounded/convex shape
  • A more convex lens has a shorter focal length (higher refracting power)
  • Rays from nearby objects are converging more steeply and are focused on the retina

Summary:

  • Distant objects → ciliary muscles relax → lens flatter → longer focal length
  • Near objects → ciliary muscles contract → lens rounder → shorter focal length

Power of the Eye:

The total refractive power of the eye is approximately 60 dioptres (D) when viewing distant objects.

  • Cornea provides approximately 40 D of fixed refracting power (does not change)
  • Lens provides approximately 20 D at rest, increasing to 33 D when maximally accommodated for near vision
  • Power of a lens: P = 1/f, where f is the focal length in metres

Near Point:

The near point (punctum proximum) is the closest distance at which the eye can see an object clearly, when the eye is maximally accommodated (lens is most convex).

  • For a young adult with normal vision: Near point = 25 cm (also called the least distance of distinct vision, D)
  • The near point moves farther away with age as the lens loses elasticity:
  • Age 10: Near point approximately 7 cm
  • Age 20: Near point approximately 10 cm
  • Age 45: Near point approximately 25 cm
  • Age 60: Near point may be 100 cm or more (presbyopia — reading difficulty in old age)

Far Point:

The far point (punctum remotum) is the farthest distance at which the eye can see clearly, when the eye is completely relaxed (ciliary muscles completely relaxed, lens least convex).

  • For a normal (emmetropic) eye: Far point = infinity (∞) — a normal relaxed eye can focus on objects at an infinite distance
  • For a myopic (short-sighted) eye: Far point is closer than infinity (typically 1–5 m) — the eye cannot focus on distant objects
  • For a hyperopic (long-sighted) eye: Far point is behind the retina (a virtual point) — the eye cannot focus on near objects and struggles with distant ones without effort

Amplitude of Accommodation:

The range of accommodation is the difference between the near point and the far point.

  • Young eye: Can focus from 7 cm to infinity — wide range
  • Old eye: Range narrows significantly (presbyopia)

Question 3: Describe the defects of vision in detail and explain how each can be corrected.

Answer:

Normal vision (emmetropia) means that parallel rays of light from distant objects are focused exactly on the retina when the eye is relaxed. The following are common refractive errors (defects of vision):

1. Myopia (Short-sightedness / Near-sightedness):

Definition: A condition where nearby objects are seen clearly but distant objects appear blurred.

Cause:

  • The eyeball is too long (axial myopia — most common), OR
  • The lens/cornea is too curved (too much refracting power), OR
  • Both
ResultParallel rays from distant objects are brought to focus in front of the retina instead of on it

Far point: Closer than infinity (e.g., at 1 m for −1 D myopia)

Symptoms: Squinting to see distant objects, difficulty seeing the board in class, headache

Correction: A concave (diverging) lens of appropriate power is placed in front of the eye

  • The concave lens diverges the parallel rays before they enter the eye
  • This makes the rays appear to come from the near far point of the myopic eye
  • The eye can then focus them correctly on the retina
  • Required lens power: P = −1/far point (in metres) dioptres (negative sign indicates concave lens)
  • e.g., If far point is 50 cm (0.5 m): P = −1/0.5 = −2 D → need −2 D concave lens

2. Hypermetropia (Long-sightedness / Far-sightedness):

Definition: A condition where distant objects are seen more clearly than near objects, or near objects cannot be seen clearly.

Cause:

  • The eyeball is too short (axial hypermetropia — most common), OR
  • The lens/cornea has insufficient refracting power (too flat)
ResultRays from near objects are brought to focus behind the retina

Far point: Behind the eye (virtual point, located behind the retina in severe hypermetropia)

Symptoms: Eye strain and headaches after reading, difficulty seeing close objects, need to hold reading material farther away

Note: Young hypermetropic patients can often compensate by excessive accommodation — this causes eye strain. As they age and lose accommodation, the defect becomes more apparent.

Correction: A convex (converging) lens of appropriate power is used

  • The convex lens converges the rays before they enter the eye, helping the eye focus them on the retina
  • Required lens power: P = 1/near point − 1/least distance of distinct vision (D = 0.25 m)
  • e.g., If the person's near point is 1 m (0.25 m is normal): Additional power needed

3. Presbyopia (Age-related far-sightedness):

Definition: Age-related loss of ability to see near objects clearly, due to reduced accommodation.

Cause:

  • The lens becomes less elastic and harder with age (loss of elasticity)
  • Ciliary muscles may also weaken with age
  • The lens can no longer become sufficiently rounded/convex for near vision
  • Near point moves farther away (from 25 cm in youth to 1 m or more after age 60)

Correction: Convex lenses (reading glasses) for near work.

  • Bifocal lenses: Upper part for distance vision (concave or no correction), lower part for near vision (convex) — used when a person has both myopia and presbyopia
  • Progressive lenses: Gradual transition from distance correction at top to near correction at bottom (no visible line)
  • Note: Presbyopia is NOT the same as hypermetropia — it is specifically an age-related change in accommodation

4. Astigmatism:

Definition: A condition where the cornea (or lens) has unequal curvature in different meridians (like the surface of a football rather than a sphere), causing blurred or distorted vision at all distances.

Cause:

  • The cornea is not perfectly spherical — more curved in one plane than the perpendicular plane
  • Light rays in different planes come to focus at different points on the retina → blurred, distorted image
  • Often coexists with myopia or hypermetropia

Correction: Cylindrical lenses (with curvature only in one plane) to compensate for the unequal corneal curvature. These may be combined with spherical lenses if myopia/hypermetropia is also present.

Modern Correction Methods (Refractive Surgery):

LASIK (Laser-Assisted In-Situ Keratomileusis):

  • A laser reshapes the cornea to correct myopia, hypermetropia, or astigmatism
  • Permanent correction; reduces or eliminates the need for glasses or contact lenses
  • Not suitable for everyone; requires cornea to be of adequate thickness

Phakic Intraocular Lens (ICL): Artificial lens implanted inside the eye without removing the natural lens — for high myopia

Cataract Surgery: Removal of the clouded lens and replacement with an artificial intraocular lens (IOL)


Question 4: Compare the structure and function of the human eye with a camera.

Answer:

The human eye and a camera are both optical instruments that form images by refracting light through a lens system onto a light-sensitive surface. However, the eye is far more complex and adaptable than any camera.

Comparison Table:

FeatureHuman EyeCamera
Outer casingSclera (tough, opaque)Camera body (metal/plastic)
Light entryCornea + PupilLens + Aperture/Diaphragm
Focusing elementLens (variable curvature)Lens (fixed or mechanically adjusted)
Diaphragm (aperture control)Iris (adjusts pupil size)Iris diaphragm / f-stop
Light-sensitive surfaceRetina (rods and cones)Photographic film / Digital image sensor (CCD/CMOS)
Image formedReal, inverted, diminishedReal, inverted, diminished
Dark liningChoroid (dark pigmented layer)Black interior of camera body
Focusing mechanismAccommodation (ciliary muscles change lens curvature)Moving lens forward/backward (autofocus or manual focus)
Focusing powerVariable (accommodation range ~20–33 D for lens)Fixed lens (focus by moving lens)
Image processingBrain (visual cortex) interprets the signalFilm development or digital processor
Persistence1/16th second (persistence of vision)Shutter speed controls light exposure
Field of viewWide (nearly 180° peripheral + sharp central)Limited by lens and sensor size
Night sensitivityRods allow low-light visionRequires adequate light or flash
Colour sensitivityThree types of cones (R, G, B)Three-colour filter array (RGB) in digital cameras

Differences:

1. Focusing Mechanism:
Answer
  • Eye: Changes the shape (curvature) of the lens (accommodation) — the lens is elastic
  • Camera: Moves the lens forward or backward to change the distance to the film/sensor — the lens is rigid
2. Light Control:
Answer
  • Eye: Iris adjusts pupil diameter from 2 mm (bright light) to 8 mm (dim light) — the area changes 16-fold
  • Camera: Adjustable aperture (iris diaphragm) controls how much light reaches the sensor
3. Sensitivity and Adaptation:
Answer
  • Eye: Rods and cones adapt to a huge range of light intensities (approximately 10 billion to 1)
  • Camera: Digital sensors have limited dynamic range; HDR photography is used to compensate
4. Image Inversion:
Answer
  • Both form an inverted image — but the brain automatically inverts the image from the retina so we perceive the world correctly
  • If a person wears inverting prism glasses, after a few days the brain adapts and the world appears right-side up
5. Image Processing:
Answer
  • Eye: The retina itself performs initial image processing (edge detection, contrast enhancement) before sending signals to the brain
  • Camera: Raw image data is processed electronically (or chemically)
6. Persistence:
Answer
  • Eye: A retinal image persists for 1/16th second (basis for cinema)
  • Camera: Shutter speed is fully controllable

The Blind Spot:

  • The human eye has a blind spot (optic disc) where there are no photoreceptors
  • The brain fills in the missing information using surrounding visual data
  • A camera has no such blind spot

Question 5: Explain persistence of vision and its applications. Describe the chemistry of photography.

Answer:

Persistence of Vision:

Definition: Persistence of vision is the phenomenon in which the visual impression of an object continues to persist on the retina for a brief period (approximately 1/16th to 1/10th second) after the object has been removed from view.

Physiological basis:

  • When light falls on photoreceptors (rods and cones), photochemical reactions occur — the photopigments (rhodopsin in rods, iodopsin in cones) are bleached (broken down) by light
  • The regeneration of photopigments and the transmission of neural signals to the brain takes a small but measurable amount of time
  • During this time, the visual sensation continues even after the light stimulus is removed

Critical Flicker Fusion Frequency:

  • If images are flashed at a rate faster than 1/16 second (i.e., more than 16 per second), the brain blends them into a continuous perception — this is the critical flicker fusion frequency
  • Above this rate, individual flashes are not perceived separately

Applications of Persistence of Vision:

1. Cinema (Motion Pictures):
Answer
  • A movie consists of a series of still photographs (frames), each slightly different from the previous one
  • These frames are projected in sequence at 24 frames per second (fps) onto a screen
  • Since each frame is visible for about 1/24 second, and persistence of vision lasts about 1/16 second, the brain blends successive frames into smooth, continuous motion
  • The "flicker" between frames is not perceived above the critical flicker fusion rate
  • Each frame is actually briefly blacked out as the projector advances to the next frame, but due to persistence of vision, this is not noticed
2. Animation (Cartoon Films):
Answer
  • A series of hand-drawn or computer-generated images (each slightly different) are shown in rapid sequence
  • The same principle of persistence of vision creates the illusion of smooth movement
  • Traditional animation: 24 drawings per second (24 fps)
3. Television:
Answer
  • A TV screen displays images as rapidly refreshing patterns of pixels
  • CRT TVs: The electron beam scans the screen line by line, refreshing at 25 fps (PAL) or 30 fps (NTSC)
  • Modern LED/OLED displays: Refresh at 60–240 Hz
  • Due to persistence of vision, the rapidly refreshing lines appear as a complete, stable image
4. Spinning Toys (Thaumatrope, Zoetrope, Phenakistoscope):
Answer
  • Early optical toys demonstrated persistence of vision
  • Thaumatrope (1825): A disc with different images on each side — when spun rapidly, the two images appear to merge (e.g., a bird and a cage merge to appear as "bird in a cage")
  • Zoetrope: A rotating drum with slots and a series of images inside — looking through the slots at the rotating drum creates the illusion of motion
5. Sparkler Circles:
Answer
  • When a sparkler (or any light source) is moved in a circle rapidly in the dark, it appears to draw a complete circle of light — because each position of the light is retained on the retina, and the brain blends them into a circle

Chemistry of Photography:

Photography is the process of capturing light and recording it as a permanent image.

1. Traditional (Film) Photography:
Answer

Film composition:

  • Photographic film (or photographic paper) is coated with an emulsion of silver halide crystals (silver bromide, AgBr, or silver iodide, AgI) in gelatin on a transparent base (plastic/glass for negatives, paper for prints)

Step 1: Exposure

  • When light falls on the film, photons are absorbed by silver halide crystals
  • Light energy is absorbed by Br– ions → electrons are released → these electrons are trapped at crystal defect sites → Ag+ ions at these sites are reduced to Ag0 atoms → tiny clusters of silver atoms (2–6 atoms) form at the defect sites
  • This forms the latent image (invisible image) — just a few atoms of silver at each point

Step 2: Development

  • The exposed film is immersed in a developer solution (a mild reducing agent — e.g., hydroquinone, metol, phenidon)
  • The developer reduces Ag+ ions to silver (Ag0) atoms, amplifying the latent image
  • The silver atoms at the exposed sites act as catalysts for this reduction → exposed areas develop into dense black metallic silver deposits
  • Unexposed areas are less affected (though development is stopped before this becomes a problem)
  • The result is a negative image — bright parts of the original scene appear dark (lots of silver), dark parts appear light (little silver)

Step 3: Stop Bath

  • The development is halted by immersing in a stop bath (dilute acetic acid) which neutralises the alkaline developer

Step 4: Fixing

  • The film is immersed in a fixer solution — sodium thiosulphate (Na2S2O3, "hypo") or ammonium thiosulphate
  • The fixer dissolves away the unexposed, undeveloped silver halide crystals (which would otherwise turn black on subsequent light exposure)
  • Chemical reaction: AgBr + 2Na2S2O3 → Na3[Ag(S2O3)2] (soluble complex) + NaBr
  • The image is now stable and permanent (fixed)
  • The film is washed thoroughly to remove all fixer

Step 5: Printing

  • The negative is placed in an enlarger and light is projected through it onto photographic paper (also coated with silver halide emulsion)
  • Where the negative is dark (lots of silver), less light reaches the paper → paper produces less silver → appears light in the final print
  • Where the negative is light (little silver), more light reaches the paper → more silver in print → dark areas
  • The paper is developed, stopped, fixed, and washed like the film
ResultA positive print matching the original scene
2. Digital Photography:
Answer
  • Uses a CCD (Charge-Coupled Device) or CMOS (Complementary Metal-Oxide-Semiconductor) image sensor instead of film
  • Millions of light-sensitive pixels convert light into electrical signals
  • The signals are processed and stored as digital data
  • No chemicals required; instant viewing; images can be edited and stored indefinitely
  • Digital photography has almost entirely replaced film in consumer use

📚 Samacheer Kalvi 10th Science Guide — Buy Online

Frequently Asked Questions

The near point of the normal human eye is 25 cm (the minimum distance at which objects can be seen clearly). This is also called the least distance of distinct vision. The far point of the normal eye is infinity — the eye can see distant objects clearly when relaxed (ciliary muscles relaxed, lens least curved).