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Computer An Introduction Exercise Solutions | KalviGavani

TN Class 6 Science Computer An Introduction exercise solutions — hardware software, input output, types of computers, MCQ and detailed answers.

Updated 12 June 202614 min read

Computer — An Introduction: Exercise Solutions

Use this page alongside the official Samacheer Kalvi textbook. Solve every exercise question on your own first, then check the solutions below.


I. Multiple Choice Questions (MCQs)

Q1. Who is the father of Computer?

  • (a) Martin Luther King
  • (b) Graham Bell
  • (c) Charlie Chaplin
  • (d) Charles Babbage
Answer(d) Charles Babbage ✓

Charles Babbage, an English mathematician, designed the Analytical Engine in the 1830s — a mechanical device that is considered the conceptual forerunner of modern computers. He is therefore called the "Father of the Computer."


Q2. Which of the following is another form of computer?

  • (a) Blackboard
  • (b) Mobile
  • (c) Radio
  • (d) Book
Answer(b) Mobile ✓

A mobile phone (smartphone) is essentially a small computer — it has a processor, memory, input (touchscreen), output (display), and can run programs (apps). Blackboards, radios, and books are not computing devices.


Q3. When was the first computer introduced?

  • (a) 1980
  • (b) 1947
  • (c) 1946
  • (d) 1985
Answer(c) 1946 ✓

ENIAC (Electronic Numerical Integrator and Computer), the first general-purpose electronic computer, was introduced in 1946. It was developed at the University of Pennsylvania.


Q4. Who is the computer's first programmer?

  • (a) Lady Wellington
  • (b) Augusta Ada Lovelace
  • (c) Mary Curie
  • (d) Mary Comb
Answer(b) Augusta Ada Lovelace ✓

Augusta Ada Lovelace, an English mathematician, wrote algorithms for Charles Babbage's Analytical Engine. She is recognised as the world's first computer programmer. A programming language (Ada) was later named in her honour.


Q5. Pick out the odd one.

  • (a) Calculator
  • (b) Abacus
  • (c) Flash card
  • (d) Laptop
Answer(c) Flash card ✓

A calculator, an abacus, and a laptop are all computing devices — they perform calculations or process data. A flash card is a learning aid used for memorisation and does not perform any computation.


II. Fill in the Blanks

1. Data is _______ information.
Answerunprocessed

Data is raw, unorganised facts that have not yet been processed. When data is organised and given meaning, it becomes information.

2. World's first general purpose computer is _______.
AnswerAbacus

The abacus is considered the world's first general-purpose computing device. It was used for basic arithmetic calculations and originated in ancient Mesopotamia around 3000 BCE.

3. Information is _______ data.
AnswerProcessed

Information is the result of processing data — organising, analysing, and giving it context so it becomes meaningful.

4. Fifth generation computer had _______ intelligence.
Answerartificial

Fifth-generation computers are designed to use Artificial Intelligence (AI) — they can learn, reason, and make decisions, mimicking human intelligence.

5. _______ is the device that uses Index number.
AnswerAnalog Computer

An analog computer uses continuous physical quantities (like electrical voltage, temperature, or mechanical rotation) represented by index numbers to perform calculations. Examples include slide rules and speedometers.


III. True or False (with Corrections)

Q1. Computer is an Electronic device.

AnswerTrue ✓

A computer is an electronic device that uses electrical signals to process data and produce information.


Q2. Sir Isaac Newton invented Computer.

AnswerFalse ✓

Correction: Charles Babbage invented the concept of the computer. He designed the Analytical Engine, which laid the foundation for modern computers. Sir Isaac Newton was a physicist and mathematician known for his laws of motion and theory of gravitation.


Q3. Computer can do calculations fast.

AnswerTrue ✓

Computers can perform millions of calculations per second with high accuracy, which is one of their primary advantages over manual computation.


IV. Match the Following

Match the computer generations with their core technologies:

#Column AColumn BMatch
1First generation Computera. Artificial Intelligencec. Vacuum tubes
2Second generation Computerb. Integrated Circuitd. Transistor
3Third generation Computerc. Vacuum tubesb. Integrated Circuit
4Fourth generation Computerd. Transistore. Microprocessor
5Fifth generation Computere. Microprocessora. Artificial Intelligence

Explanation of Each Generation

GenerationTechnologyKey Feature
First (1940s–1950s)Vacuum tubesLarge, unreliable, consumed enormous power
Second (1950s–1960s)TransistorsSmaller, more reliable, less power than vacuum tubes
Third (1960s–1970s)Integrated Circuits (ICs)Multiple transistors on a single chip, faster
Fourth (1970s–present)Microprocessor (VLSI)Entire CPU on a single chip — personal computers emerged
Fifth (present–future)Artificial IntelligenceComputers that can learn, reason, and make decisions

V. Short Answer Questions

Q1. What is a computer?

AnswerA computer is an electronic device that processes data and information according to our needs. It accepts data as input, processes it through a set of instructions (programs), and produces meaningful information as output. We can save the data and convert it into information.

Q2. Who are the pioneers/forerunners of a computer?

Answer
  • Charles Babbage — Known as the "Father of the Computer." He designed the Difference Engine and the Analytical Engine in the 1830s, which laid the conceptual foundation for modern computers.
  • Augusta Ada Lovelace — Known as the "First Computer Programmer." She wrote algorithms for Babbage's Analytical Engine and recognised that computers could go beyond mere calculation.

Together, they are considered the pioneers/forerunners of the computer.


Q3. Write a short note on Data.

AnswerData is raw, unprocessed information. It consists of facts, numbers, alphabets, and images that have not yet been organised or given meaning. On its own, data has little use — it must be processed to become meaningful information.

Examples of data:

  • A list of marks scored by students (data) → Class average and highest score (information)
  • A set of temperatures recorded hourly (data) → Weather forecast (information)

Q4. Name any four input devices.

Answer1. Keyboard — used to type text, numbers, and commands 2. Mouse — used to point, click, and select items on screen 3. Scanner — used to convert printed images or documents into digital form 4. Web camera — used to capture live video and images as input

Other input devices include microphone, joystick, touchpad, and barcode reader.


Q5. Differentiate Hardware and Software.

Answer
FeatureHardwareSoftware
DefinitionPhysical components of a computerSet of instructions or programs
TangibilityCan be seen and touchedCannot be touched — exists as code
FunctionHelps the software to workRuns particular programs and tasks
ExamplesKeyboard, monitor, mouse, CPUWindows, Linux, MS Paint, games
DamageCan wear out or break physicallyCan get corrupted by viruses or bugs
DependencyNeeds software to functionNeeds hardware to run on

Simple rule: If you can touch it, it is hardware. If you can only use it, it is software.


VI. Detailed Answer Questions

Q1. Explain in detail the Applications of Computers.

AnswerComputers are used in almost every field of modern life. Their key applications include:

1. Business and Commerce

Computers are used in textile shops, supermarkets, and shopping malls for billing, inventory management, and online transactions.

2. Banking and Finance

Banks and ATMs use computers to manage accounts, process transactions, and dispense cash. Online banking and digital payments are entirely computer-driven.

3. Education

Computers help students learn through educational software, online courses, and digital libraries. They assist teachers in preparing lessons and conducting assessments.

4. Communication

Emails, video calls, social media, and messaging apps rely on computers and the internet to connect people across the world.

5. Medical Field

Computers are used for diagnosing diseases (CT scans, MRI), maintaining patient records, researching new medicines, and conducting robotic surgeries.

6. Science and Research

Scientists use computers for simulations, data analysis, space exploration (ISRO, NASA), weather forecasting, and genome mapping.

7. Entertainment

Computers are used to draw, paint, play games, watch movies, listen to music, and create animations and special effects.

8. Transport

Railway stations and airports use computers for ticket booking, scheduling, and tracking trains and flights.

9. Data and Information Management

Computers help collect, store, organise, and retrieve large amounts of data and information quickly and accurately.


Additional Questions

I. Fill in the Blanks (Additional)

1. _______ is also a computer.
AnswerSmartphone

A smartphone has a processor, memory, operating system, input (touchscreen), and output (display), making it a small computer.

2. Computers are available in _______.
Answerdifferent shapes

Computers come in various shapes and sizes — desktops, laptops, tablets, smartphones, and wearable devices.

3. _______ and _______ are different types of computers.
AnswerLaptops and tablets

Laptops are portable personal computers with a built-in keyboard and screen. Tablets are touchscreen devices that are even more portable.


II. Short Answers (Additional)

Q1. Mention the two types of software.

Answer1. Operating Software (System Software) — manages the computer hardware and provides a platform for other software to run. Examples: Windows, Linux, macOS. 2. Application Software — designed to perform specific tasks for the user. Examples: MS Paint, games, web browsers, word processors.

Q2. Give any two examples of operating software.

Answer1. Windows — the most widely used operating system for personal computers, developed by Microsoft. 2. Linux — an open-source operating system used in servers and by developers.

Other examples include macOS, Android, and iOS.


Q3. Mention any two output devices.

Answer1. Printer — produces a hard copy (printed paper) of documents, images, or data. 2. Monitor — displays information on a screen for the user to view (soft copy).

Other output devices include speakers, projectors, and headphones.


Key Definitions — Quick Revision

TermDefinition
ComputerAn electronic device that processes data to produce meaningful information
DataRaw, unprocessed facts in the form of numbers, alphabets, and images
InformationProcessed, organised data that has meaning and is useful
HardwarePhysical components of a computer that can be seen and touched
SoftwareSet of instructions or programs that tell the hardware what to do
InputData or instructions entered into the computer for processing
OutputThe result produced by the computer after processing data
Input deviceA tool used to send data into the computer (e.g., keyboard, mouse)
Output deviceA tool used to receive results from the computer (e.g., monitor, printer)
Operating softwareSystem software that manages the computer hardware and enables other programs to run
Application softwarePrograms designed to perform specific tasks for users (e.g., paint, games)
AbacusThe world's first general-purpose computing device, used for arithmetic
Analog computerA computer that uses continuous physical quantities (index numbers) for calculation
Vacuum tubeTechnology used in first-generation computers — large, hot, unreliable
TransistorTechnology used in second-generation computers — smaller and more reliable
Integrated Circuit (IC)Technology used in third-generation computers — multiple transistors on one chip
MicroprocessorTechnology used in fourth-generation computers — entire CPU on one chip
Artificial IntelligenceTechnology expected in fifth-generation computers — machines that think and learn

Data vs Information — Comparison

FeatureDataInformation
MeaningRaw, unprocessed factsProcessed, organised data
ExampleIndividual marks: 85, 72, 90, 65Class average: 78 marks
UsefulnessLittle use on its ownMeaningful and useful for decisions
FormNumbers, alphabets, imagesReports, charts, summaries
DependencyDoes not depend on informationDepends on data

Hardware vs Software — Comparison

FeatureHardwareSoftware
NaturePhysical — can be touchedLogical — cannot be touched
FunctionProcesses data and runs softwareInstructs hardware what to do
TypesInput devices, output devices, CPU, memoryOperating software, application software
ExamplesKeyboard, mouse, monitor, printerWindows, Linux, MS Paint, games
DurabilityCan wear out physicallyDoes not wear out, but can get corrupted
InterdependenceCannot function without softwareCannot run without hardware

Input vs Output Devices — Comparison

FeatureInput DevicesOutput Devices
PurposeSend data INTO the computerReceive results FROM the computer
DirectionUser → ComputerComputer → User
ExamplesKeyboard, mouse, scanner, web camera, microphoneMonitor, printer, speaker, projector
FormData, commands, images, soundText, images, sound, video

Generations of Computers — Summary Table

GenerationPeriodCore TechnologyCharacteristics
First1940s–1950sVacuum tubesVery large, high power consumption, unreliable, generated lot of heat
Second1950s–1960sTransistorsSmaller, more reliable, less power, less heat
Third1960s–1970sIntegrated Circuits (ICs)Even smaller, faster, cheaper, more reliable
Fourth1970s–presentMicroprocessors (VLSI)Personal computers emerged, very fast, affordable
FifthPresent–futureArtificial IntelligenceThinking, learning, and decision-making capability

Common Mistakes to Avoid

1. Confusing data with information. Data is raw and unprocessed (e.g., individual marks). Information is processed and meaningful (e.g., class average). Always state which is which.

2. Saying "Sir Isaac Newton invented the computer." The computer was conceptualised by Charles Babbage. Newton contributed to physics and mathematics, not computing.

3. Calling a flash card a computing device. A flash card is a learning aid for memorisation, not a computing device. Calculator, abacus, and laptop all perform calculations — a flash card does not.

4. Confusing hardware and software. If you can touch it, it is hardware (keyboard, mouse, monitor). If you can only use it as a program, it is software (Windows, games, MS Paint).

5. Mixing up the generations of computers. Remember the order: Vacuum tubes → Transistors → Integrated Circuits → Microprocessors → Artificial Intelligence. A useful mnemonic: Very Talented Indians Make Art (Vacuum tubes, Transistors, ICs, Microprocessors, AI).

6. Listing a mobile phone as "not a computer." A smartphone is a type of computer — it has a processor, memory, operating system, and can run programs. The textbook explicitly states "Mobile is also a computer."

7. Writing "Abacus" for first electronic computer. The Abacus is the first general-purpose computing device (mechanical). The first electronic computer was ENIAC (1946). The question in the textbook asks about general-purpose, so the answer is Abacus — but do not confuse the two.


Exam Checklist

Before your exam, make sure you can:

  • [ ] Define computer, data, information, hardware, and software clearly
  • [ ] Differentiate between data and information with examples
  • [ ] Differentiate between hardware and software with examples
  • [ ] Name at least four input devices and two output devices
  • [ ] Identify Charles Babbage as the Father of the Computer and Augusta Ada Lovelace as the first programmer
  • [ ] State that the first computer was introduced in 1946 (ENIAC)
  • [ ] List and explain the five generations of computers with their core technologies
  • [ ] Identify mobile/smartphone as a form of computer
  • [ ] Explain the two types of software — operating software and application software — with examples
  • [ ] Describe at least five applications of computers in different fields
  • [ ] Explain what an analog computer is
  • [ ] Answer why flash card is the odd one out (it is not a computing device)
  • [ ] Correct the statement "Sir Isaac Newton invented the computer" to "Charles Babbage invented the computer"

Frequently Asked Questions

An electronic device that processes data according to a set of instructions to produce meaningful information.
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